krutogsm.blogg.se

Mount and blade prosperity
Mount and blade prosperity




It may be necessary to set the property GameFolder if Bannerlord is installed at a non-standard path.

mount and blade prosperity

Or, if you're building it here, during post build, the Module directory will be mirrored to the Bannerlord module directory ( C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\PopulationControl). For example, if you reduce population by 100 and this is 10% of it, loyalty goes down by 10% as well.Īlternatively, if you enable cheat_mode = 1, you can reduce or increase prosperity without negative effects and in any settlement. However, it also reduces loyalty proportionally. You can reduce the prosperity (called population in the mod) of a holding as much as you like. so in the long run it seems like the best way to stay profitable is to just keep expanding, taking more land, and letting the villages/towns do what they will.This mod helps to deal with often low food supplies and garisson deaths related to prosperity in settlements. Obviously you can't be everywhere at once and the AI seems to want nothing more than to watch villages burn.

mount and blade prosperity

Overall, though, you're going to want to keep your villages from being looted so you get the rent and recruits from them. Strangely enough TweakMB on native 1.158 lists the prosperity gain from carvans as a greyed out "0", which either means that TweakMB doesn't know how to modify that value or there is no prosperity benefit.Īll the rest of the info I can find is basically speculation from 4 years ago, a little snippet of code that seems to indicate that trade averages the price of goods between two towns, and someone's theory that having less villages trade with the town is better.

mount and blade prosperity

Ive turned weeping town from the 5th worst city. The only consensus I can read is that you want more caravans to arrive in your cities and villages. Map is set up in such a way that it screws up how mount and blade handles prosperity. The more I read about it the more confused I get.






Mount and blade prosperity